Crowfall is an upcoming massively multiplayer online role-playing game (MMORPG) developed by ArtCraft, described as a “Throne War Simulator”. The game aims to be a fusion of action MMORPGs and real-time strategy games.
The game will play similarly to most MMORPGs, with the camera in a third person view with the player allowed to go anywhere. Where it differs is in the game’s world system. There will be five systems of worlds, also known as campaigns. The systems will be “Eternal Kingdoms”, “God’s Reach”, “The Infected”, “The Shadow”, and “Dregs”, each with a different set of rules dictating them. Each world will also be procedurally generated, and will go through a cycle of life and death, starting with spring to summer, fall, and ending with winter. At the end of winter the campaign ends, and the world is gone forever, though the players will remain, allowed to travel to other worlds. Campaigns can last for 1, 3, or 6 months, to a year. The only worlds that don’t die are the Eternal Kingdoms, where player housing is.
Depending on the world, there will be a different set of campaign victory conditions, along with the rules of the world itself changing depending on the campaign. After the campaign is over, players may go back to their homes in the Eternal Kingdoms, where there are its own set of rules as well.